


Shotguns were nerfed to varying degrees, including reduced tagging at range. There were also changes to certain weapons in the game. 1 second.įor Sova, the physics on his cape were updated so it will not move outside of his hitbox as much as before. Viper's ultimate deployment is now seen on the team's minimap.īreach's flashpoint charges increased from two to three, and their windup time was reduced by.

Decay on all smoke abilities no longer affects teammates, only enemies. She can now place her Toxic screen during the buy phase, through spawn barriers and it now goes up faster. Killjoy's Nanoswarm received a 20 damage per second reduction, with a windup before damage begins. Sage's received a nerf to her slow orb radius and the amount that she heals, while her barrier orb was reduced in cost - instead of starting at full heath however, the barrier will start at 400 HP and double after three seconds.
#Shinobi valorant twitter Patch
And those are just the highlights! Read the full patch notes here: /BDTl6uIbe9 Patch 1.07 has arrived with our first Killjoy update, changes to shotguns, a remake option, and those hit reg visual improvements you've been asking for. On Tuesday, Riot Games issued its latest patch notes for VALORANT, which included significant changes to multiple agents, including Sage, Breach and Viper. Sage, Killjoy nerfed Breach buffed: VALORANT pros react to latest patch You have reached a degraded version of because you're using an unsupported version of Internet Explorer.įor a complete experience, please upgrade or use a supported browser
